Doctor of physical therapy learner perspectives on using a novel card game to reinforce musculoskeletal clinical anatomy: A retrospective case study.
Document Type
Article
Publication Date
6-1-2026
Abstract
Multi-modal approaches to anatomy education improve learners' understanding and motivation. Gaming may enhance learning through improved engagement and motivation. This study explored experiences of learners using a novel anatomy card game. The purpose was to investigate experiences and perceptions of doctor of physical therapy (DPT) learners using the game. Forty learners participated in the game, which involved matching cards to create movement patterns. A survey of 10 statements, scored on a 5-point Likert scale (1 = strongly disagree and 5 = strongly agree), evaluated gameplay for: learning regional anatomy, muscle function, innervation, ease of gameplay, group dynamics, and learner preparedness. Open-ended questions explored: learners' feelings during gameplay, anatomy understanding, impact on motivation, and social aspects. Thirty-four learners responded to the survey. Likert scores (mean ± SD) are as follows: understanding regional anatomy 4.29 ± 0.84, understanding muscle anatomy 4.32 ± 0.77, understanding innervations 4.53 ± 0.66, improving group dynamics 4.29 ± 0.87, challenging game play 3.91 ± 1.03, fun to play 4.79 ± 0.41, utility 4.50 ± 0.83, include in course 4.53 ± 0.79, felt prepared to play 4.12 ± 0.77, felt prepared after play 4.29 ± 0.91. Nineteen learners responded to open questions (Q1 n = 4, Q2 n = 3, Q3 n = 4, Q4 n = 8). Key themes identified were: (1) competitive nature/strategizing improved motivation and (2) the social aspect allowed learners to work together. This study showed learners perceived a positive social and motivational impact of the game. Findings suggest interactive gaming methods can foster a more engaging and effective learning environment.
Publication Title
Anatomical Sciences Education
Volume
19
Issue
6
First Page
1015
Last Page
1020
PubMed ID
42080218
Recommended Citation
Fabrizio, Philip, "Doctor of physical therapy learner perspectives on using a novel card game to reinforce musculoskeletal clinical anatomy: A retrospective case study." (2026). PCOM Scholarly Works. 2372.
https://digitalcommons.pcom.edu/scholarly_papers/2372
DOI: https://doi.org/10.1002/ase.70250
Comments
This article was published in Anatomical Science Education, Volume 19, Issue 6.
The published version is available at https://doi.org/10.1002/ase.70250.
Copyright © 2026 American Association for Anatomy.