Not Just Fun and Games: Game-Based Learning in Health Professions Education.
Document Type
Article
Publication Date
10-1-2023
Abstract
Recap of health science education presentations:
Gamification in Biomedical Education (Presenter: Janniko Georgiadis of the University of Groningen in the Netherlands)
Trivia Reimagined: Making Questions Fun & Educational (Presenters: Jeremy Walker, MD, of the University of Alabama at Birmingham and Michelle Carroll-Turpin, PhD. of the University of Houston)
Escape Rooms: Breaking Away from the Lull of Lackluster Curricula (Presenters: Amy Beresheim, Ph.D. and Adam Wilson, Ph.D. of Rush University)
Card and Board Games for Health Professional Education (Presenters: Sarah Edwards and Michael Cosimini)
Foresight, Insight, & the Quest: Transforming Learning through Game-Based Learning (Presenters: Teresa Chan and Eric Gantwerker of Hofstra University, and Satid Thammasitboon of Baylor College of Medicine)
Publication Title
Medical Science Educator
Volume
33
Issue
5
First Page
1301
Last Page
1306
PubMed ID
37886278
Recommended Citation
Thesen, Thomas; Bahner, Ingrid; Belovich, Andrea N; Bonaminio, Giulia; Brenneman, Anthony; Brooks, William S; Chinn, Cassie; El-Sawi, Nehad; Habal, Shafik; Haight, Michele; Haudek, Sandra B; Ikonne, Uzoma; McAuley, Robert J; McKell, Douglas; Rowe, Rebecca; and Taylor, Tracey A H, "Not Just Fun and Games: Game-Based Learning in Health Professions Education." (2023). PCOM Scholarly Works. 2235.
https://digitalcommons.pcom.edu/scholarly_papers/2235
Comments
This article was published in Medical Science Educator, Volume 33, Issue 5, pages 1301-1306.
The published version is available at https://doi.org/10.1007/s40670-023-01859-z.
Copyright © 2023 The Author(s) under exclusive licence to International Association of Medical Science Educators.